History of the Computer in Architecture – Conversation

O n November 3rd 2020, I joined a conversation about the role of computers in architectural design, with reference to the Munich based exhibition The Architecture Machine. I was joined by exhibition curator Teresa Teresa Fankhänel, and London based architects You+Pea – Sandra Youkhana and Luke Caspar Pearson. I talked about the Temple for the Pictures project and its design process.

From the event website:

“In this trilogy, we speak with architects who use the computer to design. Like people, computers, networks, and things become more and more closely connected, we investigate how computers influence not only design but also our thinking and skills. After years of playing SIM-city and Minecraft, wouldn’t it be logical that we would now (partly) leave the design to other parties than just the architect? We are not looking at architects such as Zaha Hadid and Frank Gehry, who make frequent use of computer software in the production of their buildings, but actually, design by hand like traditional architects. But to Gregg Lynn, for example, who uses animation software from the film industry to design his buildings, or to Lars Spuybroek who designs based on natural and artificial patterns.”

Architecture Now #22: History of the Computer in Architecture, at Pakhuis de Zwijger, 03/11/2020

Amsterdam, 2020